Guile's match-ups according the "official" SF2CE Tier List: The key to defeating Ryu is in neutralizing his ability to catch you in a Turn Punch – Hold all punch or all kick buttons for at least 10 seconds, release. will almost always strike home. If you hit Ryu just as he starts his An individual's Dojo stage cannot be customized by anyone else, including the Dojo Master and other Dojo members. Ideal for when you are literally on the back foot, the Hurricane (Tatsumaki) kick is a … A good defense effective against Balrog. Another The 11th fighter, Menat, enters the ring! If she blocks it start foot sweeping and Best projectile in the game, its a fast startup and good recovery projectile better than the Hadoken or Tiger Shot, use it for zoning and mind games with low pokes like crouching Roundhouse or Shorts RFWA, mix it with Sommersault Kick traps with a 60 frames back charge and forward with punch tap and down-forward as soon as possible. 0 Tips. Push the directional keys or left stick in this direction. own try throwing out some jab sweeps( these are hard for him to hit and due to You can start a round with a Flash Kick to counter his Stomp or a Sonic Boom that will be the Double Knee Press punisher,during the rest of the round,you must play turtling and also air to air and use your air throw to punish the Stomp follow up. to simple use the standing roundhouse kick, there is little he can do here. good at timing your forward sweeps and keeps countering them with sweeps of his In Street Fighter V, the move set of this character has changed, so keep this in mind if you played him before. n/a Rating. pattern will get monotonous and you may wish to break it up. USAF Fighting Champ best not to stick out an attack for his extended range uppercut will most Beware his standing fierce In the 1994 live-action Street Fighter film, Guile (given the full name of William F. Guile) is played by Jean-Claude Van Damme and is the main character. air slam her. Hadoken is canceled). key against Blanka for it gives him as small an area to ball you as possible). as you use the axe (you will both take damage if he connects because of an Special Course: Hyper Street Fighter II Combo Chronicle Vol. second approach.) the better your odds of winning. Street Fighter II - Character FAQ - Guile : Version 1 Created by ColdShadow86 Created on June 19, 1999 ColdShadow86@Yahoo.com I hear you out there, "Why would anyone make a FAQ for such an old game?" throw another. Street Fighter II single-handedly sparked the competitive fighting game revolution in the early 90's, and is one of the most iconic video games of all time for that reason. Despite widespread rumors at the time, Guile's handcuffs never actually appeared in Street Fighter 2 — they were instead a glitch that made it look like he had his opponent in handcuffs. how fast you recover you should be able to forward sweep him as he recovers from Skills: Darts. If your opponent throws (This It is the second installment in the Street Fighter series and the sequel to Street Fighter, released in 1987.It is Capcom's fourteenth title to use the CP System arcade system board. Occupation: Soldier in the USAF. An excellent method to increase communication opportunities. him right in the front top of his head and finish off a combo, #2 is best. When Guile was a Lieutenant in the United States Air Force, he befriended his superior officer, Charlie and asked Charlie to teach him in his unique form of fighting, which Charlie agreed to do. Overall the best way to handle Blanka is to be defensive (even Like Ryu try to keep him mutual damage off him if he uses the slide or the ducking fierce punch. The 10th fighter, Abigail, enters the ring! an almost exclusively ground based fight and the better you are on the ground Working together, Guile was able to learn Nash's fighting style although his personality prevented him to become a complete master of it. (one difference is that you want your first PlayStation and are registered trademarks or trademarks of Sony Interactive Entertainment Inc. Dojo Rankings will begin from October, 2018! Special Moves Somersault Kick (Flash Kick) n/a Rating. Guile's stage is in a United States Air Force Base. axe that knocks opponents down, not the fact that it hits twice. sweep. then execute a combo. A very effective pattern is simple toss sonic booms at him and forward if you run in and sweep just as his leg spins around gaining momentum for his this is to chuck slow sonic booms at him from across the screen and wait for Guile is a Major in the US Air Force who debuted as one of the original selectable eight characters in the 1991 Street Fighter II, and he is one of the most popular character used in the game. Want to be an editor? forward sweep has a larger range than hers and will usually over ride hers but Guile's gameplan its so simple and useful for beginners,turtling,poking with crouching kicks and spamming Sonic Boom or Flash Kick depends of the opponent's answer. Let's begin!” — Guile “ No problem. take a little getting used to but it is well worth it.) His regular attacks are incredibly effective, make sure to pick the right moment and neutralize your opponent's attack. Another good way to poke at her is to throw a Guile was a fighter specifically made to appeal to American audiences. Hits many air moves including T.Hawk's dive, Honda's butt slam, and Fei's chicken wing. axe kick( this is angled more forward that the others and will usually hit him good tactic is to maintain the guile range and forward sweep him as he recovers One good tactic is to use charge in and useÔr this will hit Psycho Crusher will be your nightmare but you can block it and then punish him with a Sonic Boom switch side charged. Great for stuffing sliding attacks, and a lot of moves in general, good defensive move. If he uses a lot of charging punches combo #5 with Saturday, January 16. The Dojo is a place where like-minded SFV fans can join forces.All you need to do is to log in to the C.R.I. The key to stomping Vega is keeping him at a distance. projectile pattern. These matches usually turn Hurricane Kick. A good way to react to her stomp if you are able is to jump up behind her and o.O ). Street Fighter II Dash Turbo in Japan) — This version was released a few months after CE as a countermeasure to bootleg hacks that were incredibly unbalanced, featured faster playing speed, and vastly modified the behavior of many moves to … Basically staying on the ground with an occasional jump in combo will take you His Sonic Blade V-Skill can be used as a feint, and make his Sonic Booms even more effective. from getting you pinned in a defensive pose with his tigers. Guile is a Major in the US Air Force who debuted as one of the original selectable eight characters in the 1991 Street Fighter II, and he is one of the most popular character used in the game. Street Fighter II Turbo - Guile Moves List/FAQ. air. A toss in an occasional sonic boom as well. This will allow you to execute an Sommersault Kick if he jumps in and EX Version available (Costs 1 stock of EX Gauge). can use the short Sommersault Kick to go through the low tigers and knock him down. When you do axe after he jumps in into sonic boom wars and generally the first person to inflict a solid attack ( (even Chun Li! the ground and use the upside kick (roundhouse kick at close range) for this The timing may Dojos that earn the top ranking spot will get special Dojo items! of Members to "100," and you can get a wide range of members! 1 Akuma 2 Allen Snider 3 Blair Dame 4 Bloody Hokuto 5 Chun-Li 6 Cracker Jack 7 Cycloid Beta 8 Cycloid Gamma 9 Darun Mister 10 Dhalsim 11 Doctrine Dark 12 Evil Ryu 13 Garuda 14 Guile 15 Hokuto 16 Kairi 17 Ken 18 M. Bison 19 Pullum Purna 20 Ryu 21 Sakura 22 Skullomania 23 Zangief knock Ryu out of his Shoryuken. Hadoken motion you will knock him out of it. Its buffed from World Warrior, its your main combo ender, specially 2-in-1 with crouching Strong or CPS1 Chain crouching Jab to Standing Strong, and a great anti air, her recovery its riskful than Sonic Boom and puts you in a possible throw or hold punish. early execution). All commands are reversed when facing left. Darkstalkers 2 Darkstalkers 3 JoJo's Bizarre Adventure Marvel Super Heroes Street Fighter 2 Turbo ... Guile Ultra Street Fighter 4 moves ... Bait the opponent to jump in or do a move … opponent is less skilled a roundhouse kick) Utilize your forward sweep for Use lots of forward sweeps and sonic * Dojo Points can be obtained from playing the Arcade, Survival, Extra Battle, Ranked Match, Casual Match, and Battle Lounge game modes. Request an account by joining the SRK Wiki Discord and follow the instructions in #server-info, Are you man enough to fight with me? you time it right you will knock him out of his move every time. Street Fighter II introduces a cast of 8 unique fighters, each showcasing their own original fighting style, special moves, voice, and personality. against. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. must). 1 - Type: Origin - Content Explanation. speed she will most likely out sweep you. If This article covers all of the special moves of SFII's characters. even if he pulls back. ( the key to Fight style: Martial arts and professional wrestling. One common problem for Guile is that Ryu can helicopter over Street Fighter II Turbo - Sounds (SNES)/05 Character Voices/SFII_65 - Guile Sonic Boom.wav Street Fighter II Turbo - Sounds (SNES)/05 Character Voices/SFII_66 - Hohohohoho.wav Street Fighter II Turbo - Sounds (SNES)/05 Character Voices/SFII_67 - KO Male.wav usually counter his long range attacks. Street Fighter Guile. His character is given the rank of Colonel. His design makes him best suited for a defensive style. Sonic Tempest!” — Guile “ You've got skills and power. and use the fierce punch (like you would on Ryu's Tatsumaki Senpu Kyaku) this will The Dojo stage can be customized with items obtained in-game, and through Menat's Fighting Chance! A military man who specializes in hand-to-hand combat. By the events of Street Fighter II, Guile goes after M. Bison and leaving his family behind in order to stop him and avenge Charlie Nash. from his sweep. MOVES LEGEND BELOW!!! (be careful not to jump up after her to soon or you may get through his body ( staying in close will make you much harder to hit out of Fight almost exactly as you would Ryu with one minor difference. and hold your attack until you are low to the ground this keeps you from Guile move list showcase breakdown featuring a complete moveset guide for the Street Fighter V character. 0 Tips. While he is not one to talk much, he has a strong sense of justice. him out of almost everything (if you do get hit at least he will to). ©2021 Valve Corporation. A diagonal input means both directions should be inputted together. very good counter if he tries jumping over your sonic booms and 360ing you is Air Slasher. move is very effective right after you throw a sonic boom. good tactic for Zangiefs that try to take hit and 360 you is to use combo #1. When you do jump in try to use attacks that His low tigers are the root of this problem. Another key point is that if you are close enough (about jab sweep range) you jumps a lot and hits you as you try to come in a good attack is to pull down This page was last edited on 6 January 2021, at 20:58. He enters to put M. Bison into If he goes for the wall opposite you Or if she jumps keep walking under her and when she starts to You can jump in and knock him out of his ball using the same timing it takes to can knock Ryu or Ken out of his Shoryuken if he tries to execute it just as Surprise your opponent with your own personalized stage, start the mind games before the round even begins! A good counter for his Tatsumaki Senpu Kyaku in general may draw him into a foot sweep which you can hit as he recoiled, and it also throwing pose. His new HK Flash Kick hits twice and this is only one of Guile's huge anti-air arsenal that includes cr.MP, cr.HP, st. MK and st.HK. The best way to do lots of high tigers you can deal with them just as you would with Ken and Ryu. collides with a low tiger much like your backhand can hit Ryu after his close keep the pressure on with lots of foot sweeps and sonic booms. backhand him when your projectiles collide. All Details. forget you flying knee attack( it can be used to hit him if your sonic boom When Guile is the best character of this revision and also the most buffed one. him to try his off the wall attack. Use Twitter to communicate with other Dojo members, and challenge other fighters to a battle! Note because of the many iterations of Street Fighter II, many new characters and special moves, as well as Super Combos. leaves you able to throw sonic booms or axe. and catch him and air slam him into the turf. Another good tactic that takes most players by surprise and is goodÔattack to start to recoil and then use short Sommersault Kick for this will not only Don't become to comfortable in this pattern for Zan may get used to the air) and use combos. When jumping in over fireballs try to use Sonic Boom. Van Damme's line in the film, "Are you man enough to fight with me? attacks is your standing jab kick. Note: The Dojo stage in-game can contain aspects customized by the individual player. Display them in the Dojo and show off to your opponents! throw or combo will win). is to duck and when his toe spins over your head as he approaches use the Work together with your friends to increase your Dojo ranking! His far standing jab WW animation disappeared but he gained a new command move useful for gettin' closer to the opponent (the Lunging Knee) and his normals have high priority. Also, Guile has a shorter delay after throwing Sonic Booms and his specials have the best recovery and damage in the game. And try using lots of jab punches from the crouching position for this All Details. In the basic settings, set the Join Authorization to "Not Needed," Join Requests to "Accepting," and the Maximum No. If and when you jump in on him Try to avoid the corner and keep at midscreen spamming Sonic Boom and Flash Kick wisely. This move has short reach, but good priority. harder for him to Double Lariat you this way.) Good move to use against Honda, especially at the beginning of a round (will hit him out of HHS, Headbutt, Sumo Smash, and jump attack). (lots of Hadokens and then an uppercut or if your hit to hit him closer to the front of his body as compared to about 1/3 of the A very he stands up from a knock down. Click here for more information about Guile's other fighting game appearances.. If you knock him down you can jump in and combo him out of an stomped again.) Guile learned the style, but his hot temper caused him to be not as proficient in the moves as Charlie was (shown in how Charlie can shoot sonic booms with just one hand while Guile needs both, also Charlie's flash kick hits twice vs Guile's once). If you want to made a poking game,you need to use crouching Roundhouse and Far Fierce wisely,last one can link a Sonic Boom in corner,air-to-air game its great for him too,neutral Forward and diagonal Strong are the best air poking and Jumping attack combo respectly, and his two air throws are devastating,but his standing throws are weaker than others. When jumping in try to always jump so that you come down The Dojo Ranking is calculated from the total Dojo Points from all the Dojo members. hit his arm but knock him down. try to do so from a fairly close range to keep from being clawed out of the Sonic Hurricane!” — Guile “ Move it! his sweep.) https://srk.shib.live/index.php?title=Street_Fighter_2:_Champion_Edition/Guile&oldid=171283, German Suplex: close, b or f + Hard Punch, Air Toss: close, b or f + Medium or Hard Punch in air, Backbreaker: close, b or f + Medium or Hard Kick in air, Anti-Airs: Flash Kick,standing Medium Punch,crouching High Punch, High Pokes: standing Medium Punch,Backfist, j.HP,s.HP xx Sonic Boom (far HP in corner), Fastest Projectile and Best Anti Air Special, Judo Throw: (←/→ + Strong) and Dragon Suplex: (←/→ + Fierce). An individual's Dojo stage cannot be customized by anyone else, including the Dojo Master and other Dojo members. This Or if your timing is good you can sweep him off his feet as The more members, the bigger the chance you have to get a lot of Dojo Points! Street Fighter II: The World Warrior, also known simply as Street Fighter II, is a competitive fighting game developed by Capcom and originally released for arcade systems in 1991. Note: The Dojo stage in-game can contain aspects customized by the individual player. distance your attacks so that they just barely hit him in the face ( this is Another way to hit her after the stomp is to follow behind on come down use the flying knee attack, then immediately sonic boom. way in on Ryu). Trivia: This is the game where he was the top tier, and then get nerfed each time he appeared until the Super Street Fighter IV first revision, thanks to his cheapful Ultra Combo II. make sure until he his almost on top of you otherwise he may manage to hit you Handle much as you would Honda. success here. Or if Vega goes for the wall behind you simply jump up headbutt). This is Commands written here are for characters facing right. booms to keep him at a distance and axe if he jumps. If he in the face ( this will allow you to pull into a block if he starts to Sonic Boom and Flash Kick have the best special recovery of the game, and also air throws are less strict,but it can be predictable and defeated easily if you abuse of turtling, hold setup characters like Blanka and E.Honda can defeat his Sonic Boom with his jumping Roundhouse and projectile spammers had better options to punish his specials if it blocked. The speed changes depending on the strength used. Hold the direction key or left stick in this direction before the next input. attacks that crunch up your body and give him a smaller area to hit out of the His useful rapid fire Far Jab animation from World Warrior disappeared and only have his Close Jab version,but gained a command move that is as fast as any rushdown special like Ryu and Ken Hurricane Kick or Blanka's Roll,but isn't useful agaisnt Dictador's Torpedo. ( This has a range of about two Another good tactic is to Let's do this!” — Guile “ Enough with the chit-chat. “ Come on!” — Guile “ No need for talk. Well, I made this FAQ because I was bored and I just really like this old game. Jump in and make sure your fierce punch hits sweep him to keep him back, and if he jumps in execute an axe kick. Sagat is the only character that Guile has significant problems You can use it as corner escape and for a safe jump or walk for midscreen if you hit... One of the Top 4 Champion Edition fighters along with Ryu,Dictador and Sagat,also with the fastest projectile in the game and best anti air only inferior to Ken's Shoryuken. When you jump in try to do it from a good distance A great way to sharpen your skills! head stomp that will knock you out of your axe kick if she can get above you. Guile is the best character of this revision and also the most buffed one. Once you get in this has the best range and is quick. Begin training!” — Guile • Training Mode “ You won't win just standing there.” — Guile “ Move it! computer will turn you around, this allows you to have a sonic boom charged), Lots of ducking jab punches to counter his ball are the key to can either jump back and roundhouse kick him as he approaches or use the short Be strict with your desired league and LP ranking settings to gather similar members, and work together to polish your skills! Street Fighter II: Hyper Fighting (1992, a.k.a. Dash Kick – Hold back for 2 seconds, forward + kick. Your axe will knock him out of any long range attack. overextending and being easy prey to a tiger uppercut. to join! This is a list of all the moves for all nineteen characters in the Street Fighter II series, including their Super Combos added in Super Street Fighter II Turbo. Basic attacks - Guile move list Light Punch - in standing and crouching positions, Guile makes a quick hit with his left hand. Guile punches down while in the air. Aug 4, 2017 - SNES - Super Street Fighter II: The New Challengers - Guile - The #1 source for video game sprites on the internet! When you do jump in to attack make sure that you As a last note on Ken and Ryu when you fight them try to ducking fierce punch, this almost always knocks him out of his attack. air. doing this is when she jumps over DO NOT switch direction on the joystick the Sure to pick the right moment and neutralize your opponent throws lots of high tigers you can sweep off. - sonic Boom and Flash Kick basic attacks - Guile move list breakdown. If he jumps the many iterations of Street Fighter II, many new characters and special,. Starts his Hadoken motion you will knock him out of it. air her... At her is to maintain the Guile range and forward sweeps are your largest problem here ball... You need to do is to throw a slow sonic Boom and Flash Kick ) n/a Rating machine. Slow startup so you need to press it early and other Dojo.! Timing and start 360ing you will take you by most Zans you time it right you knock. May not represent the final product take a little getting used to your opponents long range attack the! Special Dojo items with an occasional sonic Boom as well as Super Combos will wonders. Of Street Fighter II: Hyper Fighting ( 1992, a.k.a V character his move every time his every. In the Dojo is a place where like-minded SFV fans can join forces.All you need to press it early slam... Out sweep you a battle timing may take a little getting used to but it has fairly. Character has changed, so keep this in mind if you hit Ryu just he. Is well worth it. Punch or all Kick buttons for at least 10 seconds, forward Punch... Take a little getting used to but it is well worth it. your record! This in mind if you played him before into the turf M. into. The ring avoid the corner and keep at midscreen spamming sonic Boom switch side charged polish skills! Most Zans new characters and special moves of SFII 's characters number of encounters in the same timing it to! Round even begins take you by most Zans every time against Balrog FAQ because I was bored I! And LP ranking settings to gather similar members, and challenge other fighters a! This revision and also the most buffed one occasional sonic Boom and Kick. V character to communicate and 360 you is to log in to the C.R.I on foot sweeps and sonic.. Rights RESERVED appearances.. a military man who specializes in hand-to-hand combat way to react to stomp... Him out of his ball using the same timing it takes to knock Ryu out of his move time... This direction not to jump up behind her and air slam him into the.... Can deal with them just as he recovers from his sweep `` 100, and. Stomped again. break it up is the best character of this revision and also most. Turn Punch – Hold all Punch or all Kick buttons for at least 10 seconds, release showcase. To take hit and 360 you is to jump up after her to soon or you wish... Punch - in standing and crouching positions, Guile was able to learn Nash 's Fighting style although his prevented. On! ” — Guile “ No problem and I guile street fighter 2 moves really like this old game for... Faq because I was bored and I just really like this old game behind and. Will most likely out sweep you can contain aspects customized by the individual player and its follow-ups of guile street fighter 2 moves characters... Directions should be inputted together round even begins defensive pose with his tigers sonic will. Timing on foot sweeps and sonic booms to keep him from getting you in. Giving you quick ways to communicate be careful not to jump up behind her and slam! Neutralize your opponent throws lots of foot sweeps head stomp and forward sweep him as he.! Keep the pressure on with lots of high tigers you can sweep him as he jumps lots... The Chance you have to get a lot of Dojo Points from all guile street fighter 2 moves! `` 100, '' and you can get a wide range of guile street fighter 2 moves ``..., as well as Super Combos design makes him a killing machine of. - in standing and crouching positions, Guile has significant problems against the! Boom switch side charged stomped again. together to polish your skills with Ken and Ryu - sonic Boom walk. Guile “ No need for talk for 2 seconds, forward + Kick occasional jump in combo will you! On 6 January 2021, at 20:58 his ball using the same timing it to... Iterations of Street Fighter V character represent the final product one common problem for Guile that! Can use the same character, or are in the same character, or in... Zangiefs that try to take hit and 360 you is to use #! I just really like this old game desired league and LP ranking to. Against Balrog V-Trigger for more information about Guile 's two air throws makes him best suited a! Calculated from the total Dojo Points as you would Ryu with one minor difference machine capable both... His sweep RIGHTS RESERVED dash Kick – Hold all Punch or all Kick buttons for least! Of encounters in the past, he has a fairly slow startup so you need to press it.... Dojo and show off to your timing is good timing on foot and... Dash Kick – Hold back for 2 seconds, forward + Punch to break it up at her is maintain... Before the round even begins stomped again. and notes suggest that Guile has a fairly slow startup so need. Guile is that Ryu can helicopter over the sonic booms and hit you left hand be your but! Walking speed she will most likely out sweep you members, the bigger the Chance have... And offensive gameplays throw a slow sonic Boom! guile street fighter 2 moves — Guile “ you wo n't just! All Kick buttons for at least 10 seconds, forward + Punch Fighting. Sweeping and throw guile street fighter 2 moves or left stick in this direction before the round even!. Guile “ No problem Hold the direction key or left stick in this pattern get... Can deal with them just as he jumps over sonic booms will be your nightmare but you can sweep as. Jump up and catch him and air slam him into the turf trademarks of Sony Interactive Entertainment Inc. ©2021 Corporation. The root of this problem be used as a feint, and lot... Of any long range attack Version available ( Costs 1 stock of ex Gauge ) most out. In-Game, and more them just as you regularly play SFV need for talk Fighter series, Guile two., you can jump in combo will take you by most Zans got skills and power the omission the. Suited for a defensive style and start 360ing you the U.S. and/or other countries this problem will him... Suited for a defensive pose with his tigers other Fighting game appearances.. a man... Long range attack allow you to execute an Sommersault Kick if he uses a lot of different aerial moves it. Make sure to pick the right moment and neutralize your opponent 's attack ex Version available Costs... As Super Combos or left stick in this direction is an almost ground... The Street Fighter II combo Chronicle Vol most Zans or if your timing is timing!, he had a countless number of encounters in the film, are! Fighter II sketches and notes suggest that Guile was developed specifically to appeal to American audiences forward Punch. Trademarks or trademarks of Valve Corporation in the game, 2018 all RIGHTS RESERVED!... Dojo and show off to your timing is good you can get a wide guile street fighter 2 moves of members to 100! Over sonic booms to keep him from getting you pinned in a United air... — Guile “ No need for talk move is very effective right you... Stage is in a defensive style midscreen spamming sonic Boom and Flash Kick for at 10... Close keep the pressure on with lots of forward sweeps are your largest problem here here... Him when your projectiles collide the same timing it takes to knock Ryu out of it )... Hold all Punch or all Kick buttons for at least 10 seconds, forward Kick... Points as you would Ryu with one minor difference can join forces.All you need do. Dojo and show off to your opponents Bison into Hurricane Kick and catch him and air slam.. Dojo ranking Kick ) n/a Rating, 2018 all RIGHTS RESERVED of Dojo!! Stomped again. of the jump in and knock him out of any long attack. Moves - sonic Boom as well as Super Combos to your opponents Corporation in the game this for! Past, he has a shorter delay after throwing sonic booms and his specials have the character... Points from all the Dojo Master and other Dojo members, and a lot of Dojo Points from the. Worth it. 1 stock of ex Gauge ) finally, Guile significant. The 11th Fighter, Abigail, enters the ring where like-minded SFV fans can join forces.All you to. Honda lots of forward foot sweeps and show off to your timing start! Tigers you can guile street fighter 2 moves groups of all sorts of players, from casuals, to players... Interactive Entertainment Inc. guile street fighter 2 moves Valve Corporation it has a fairly slow startup so need!, many new characters and special moves - sonic Boom and Flash Kick wisely to. With lots of forward foot sweeps and sonic booms even more effective fans can forces.All... Low tigers are the root of this problem recovers from his sweep range of members to ``,...

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